Tag Archives: virtual goods

Getting the Goods on Virtual Items

Hey everyone, thanks for being a loyal reader of this blog.  I thought I’d share the good news that my law review article is going to be published in the William Mitchell Law Review this fall. If you’d like to read … Continue reading

Posted in Virtual Stuff..., Virtual Worlds | Tagged , , , | 1 Comment

Blizzard Changes Course, Integrates Real Money Trading Into Diablo III

If you’re a hardcore player of World of Warcraft, you know how stringently its parent company, Blizzard, has fought to keep the spectre of real money trading (RMT) from corrupting the game.  Gold farming and power leveling were/are scourges of … Continue reading

Posted in International News, Multi-user Online Environments, Virtual Currency, Virtual Items / Virtual Goods | Tagged , , , , , , , , , , , | Leave a comment

Virtual Items Remain Key Revenue Source for Social Games, But Ads Are Gaining

It is always incredible to see a breakdown of the numbers supporting virtual items, but this recent report featured on paidContent.org shows the incredible business model it has become.  I won’t rehash all the numbers here, but there are a … Continue reading

Posted in Virtual Currency, Virtual Items / Virtual Goods, Virtual Stuff..., Virtual Worlds | Tagged , , , , , , | Leave a comment

Chinese Divorce Court Denies Woman’s Claim to Shared Virtual Assets

The breakup of a marriage can be as traumatic in a virtual world as it can be in the real world.  We have already seen how it affects gamers in Korea, where the popular game Maple Story even features in-world … Continue reading

Posted in International News, Virtual Currency, Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , | Leave a comment

Last Minute Gift Ideas: Facebook Is Now Selling Gift Cards

Just a quick link to share this timely article in case you’re out of ideas for your 8-year-old niece or nephew. You can buy Facebook Credits at your nearest Target store. This story from Variety discusses the new giftcards and … Continue reading

Posted in Social Networks, Uncategorized, Virtual Currency, Virtual Items / Virtual Goods | Tagged , , , , , , , | Leave a comment

Virtual Item Sales Drive Profits for Sony’s Home VW

News out this week from Venture Beat talks about the growing success of Sony’s Computer Entertainment’s PlayStation Home online virtual world for PlayStation3 game console owners.  Sony announced that it now has more than 17 million users who come to … Continue reading

Posted in Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , | 1 Comment

More Stories About Virtual Items and the People Who Buy Them

Sales of virtual goods continue to grab headlines, but there’s nothing really new going on. People have always spent large sums of money on things of nominal value as long as there’s a big enough group of people who think they have value. Continue reading

Posted in Social Networks, Virtual Currency, Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments