Tag Archives: iTunes

Kids’ Worlds Expanding to Mobile Devices

Remember my post from a while back, the one where I postulated that mobile devices killed virtual worlds?  Well, this is me eating some of those words… The word on the street has it that Webkinz is launching a new iOS … Continue reading

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Virtual Items Continue to Harvest Bushels of Real Money, For Now

The market for virtual goods continues to grow, but consumers need to take a more proactive approach to demanding consistency and transparency in how the transactions are governed. Government regulation is unlikely, so it’s time for a market-driven solution to the chaos of EULAs that have generally replaced our existing commercial legal system. Continue reading

Posted in Social Networks, Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , , , , , | 1 Comment