Tag Archives: economics

Feeding Virtual Horses Sparks an IP Battle in Second Life

I’m not sure how I missed this story when it first emerged last winter.  A company that designs and sells virtual animals in Second Life is suing a competing animal maker over the IP behind the way the companies make … Continue reading

Posted in Legal Developments, Litigation, Multi-user Online Environments, Virtual Currency, Virtual Items / Virtual Goods, Virtual Stuff..., Virtual Worlds | Tagged , , , , , , , , , , , , , , , , , , | 2 Comments

A Real “Virtual Currency” Emerges: Could BitCoins Threaten “Real” Currencies?

I’ve talked fairly often on this blog about the trade of virtual goods and virtual currencies in virtual worlds such as Second Life or Facebook.  While novel, neither of these elements are legally what they claim to be.  With respect to virtual … Continue reading

Posted in Multi-user Online Environments, Virtual Currency, Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Facebook Credits: A Faster Way to Spend Your Whole Paycheck in Farmville

Facebook Credits are a great way to get people to spend more money on social games, but it’s not a virtual currency. Continue reading

Posted in Social Networks, Virtual Currency, Virtual Items / Virtual Goods | Tagged , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Virtual Items Continue to Harvest Bushels of Real Money, For Now

The market for virtual goods continues to grow, but consumers need to take a more proactive approach to demanding consistency and transparency in how the transactions are governed. Government regulation is unlikely, so it’s time for a market-driven solution to the chaos of EULAs that have generally replaced our existing commercial legal system. Continue reading

Posted in Social Networks, Virtual Items / Virtual Goods, Virtual Worlds | Tagged , , , , , , , , , , , , , , , , | 1 Comment